WoW WOTLK Classic




  • The red base isn't much different from the others, with a few exceptions. First, its hero is level eight, making him a good deal more powerful than the others on the map. Second, it has a greater number of troops. Third, and most vexing, it contains a number of red dragons, which are extremely powerful and immune to all spells and special attacks. A mass of gargoyles and frost wyrms will keep the red dragons from causing too much trouble, though, and your ground forces can deal with the orcs. Once Jubei'Thos falls, you can mop up the rest of his troops and then raze his base to access the demon gate and finish the mission.

    7. The Siege of Dalaran

    Kel'Thuzad has contacted the lord of the burning legion, Archimonde, and the master demon has commanded him to retrieve the spellbook of Medivh, the last guardian, from the Kirin Tor, the wizards' sect located in the magical city of Dalaran. Upon arrival, Arthas and Kel'Thuzad are confronted by Dalaran's archmage Antonidas, who taunts them from behind an aura he and his allies have erected around the city. Any World of Warcraft whothis field will be destroyed by its holy energies. Faced with this obstacle, Arthas must find a way to invade Dalaran and retrieve the spellbook without being destroyed himself.

    Walk-Through This chapter is unique in that it requires you to fight and destroy your enemies as quickly as you can. When your unitsthe field surrounding Dalaran, they'll start sustaining damage at a rate of around 10 hit points per second, making it imperative that you proceed directly to your goal and destroy it as quickly as possible. There are three archmagi inside the field, and each one controls a section of it. In other words, each time you kill one of the wizards, the aura will dissipate in that section of the city and you'll be free to go about your business unhindered.

    This purple aura will harm your units rapidly if theyit.

    The first archmage can actually be taken out very easily if you forget about his aides and go straight for him. He's located directly inside the main gate, and he's of a low enough level that Arthas and Kel'Thuzad alone can dispatch him in seconds. Charge inside with only the two of them, and when you see World of Warcraft, use Arthas' death coil and Kel'Thuzad's frost nova on him in quick succession. This will nearly kill him, so just attack him quickly to WOW WoTLK Classic Gold slay him and remove the field. Now you can move the other units you started the mission with in to kill the other human units nearby.

    There are two human settlements inside Dalaran, and both of them will attempt to attack your base periodically, if you let them. Build extra ziggurats around the main entrance and convert them to spirit towers to keep enemy troops from causing too much damage when they show up. The first town is located northwest of the first archmage, and it blocks your path, so you'll have to destroy it. Before you get there, you can find two cages just outside that will release stone golems, and these golems will fight for you if you destroy them. Grab the golems on your way in and then move to assault the town. The units you start the mission with should be sufficient, provided you've only lost one or two prior to this point. Once you destroy this town, you cheap WoTLK Gold can haunt the gold mine here for extra income and prepare to move further into Dalaran.